![]() When users move between screens, interaction components fly in or swivel highlighting the fact they are active and can be touched. Transitions also help communicate interactions. The UI truncation is probably most pronounced in the application headers, which, in some cases span multiple screens. This hint of additional content gives people a reason to move to the next screen and explore. Each of the main application screens include a tease of the content on the next screen over (as seen in the video above). The Windows Phone also makes use of truncation throughout the user interface. Contrast this teasing UI paradigm with the iPhone's more literal " Slide to Unlock" welcome screen. ![]() Microsoft employs a similar design solution in Microsoft Surface with a water-like surface that encourages exploration. This encourages people to touch the surface and start using the device. As you can seen in the video above, the home screen images bounces when the phone starts revealing a bit of the options behind it. The Windows Phone home screen teases people with a slight animation that hints at the content below the home screen image. Teasing people is one way of encouraging interactivity and exploration. (Ideally everything is interactive in a touch-based UI but that's a different point.) NUIs should encourage exploration and give people "permission" to touch things. NUIs frequently need to let people know what elements are interactive. While the Windows Phone 7 Series user interface may not be optimized for high information resolution, it does make interesting use of teases and transitions as highlighted in the video below.īecause it is a touch-based device, the Windows Phone 7 Series uses a Natural User Interface (NUI) paradigm that turns actual content into interface controls. Windows Phone: User Interface Teases & Transitions
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